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[Android] All dropdowns buttons under icon-Settings for Android do not r...
'Adaptive icons', 'Round icons' & 'Legacy icons' dropdown buttons under icon-Settings for Android do not respond when clicked on... Read more
Deleting the dummy Parent in Prefab Mode in Context should be prevented ...
1) Create a Prefab2) Add an instance of this Prefab in the scene under another GameObject3) Enter Prefab Mode In Context4) Delete th... Read more
[InputSystem] Exception thrown continuously when Undo operation is perfo...
When the Supported Devices list is added under Input System Package Settings in the Project Settings window and Undo operation is pe... Read more
[VFX Graph] Crash: subgraph with Output Mesh using a random for the mesh
Unity crashes when using a subgraph with a mesh output and a random on the mesh Repro steps:Add the Parent effect to the sceneOpen i... Read more
Selecting an asset in the Project Browser also highlights a game object ...
Steps to reproduce : - create a new project- switch the Project Browser to One Column View- select an asset and notice a gameobject ... Read more
[Linux] OnGUIDepth Errors spam the console when docking the VFX Graph wi...
When trying to dock a VFX Graph window in the Editor, a lot of errors spam the console. To reproduce:- start a new project with the ... Read more
[Shadergraph] Graph inspector: horizontal scrollbar completely unusable,...
PR for fix: https://github.cds.internal.unity3d.com/unity/Graphics/pull/2675 Read more
Build using il2cpp and Burst crashes when opening
How to reproduce:1. Open attached project "URP_Magica.zip"2. Build the project3. Open the build Expected result: Build does not cras... Read more
[Mac] DTK Unity Screen Freeze
Reproduces on Apple DTK beta 10 - open a blank Scene press play, stop play - duplicate Scene and then Unity and the Mac OS screen fr... Read more
Disconnecting and Reconnecting input device causes exception in InputUser
How to reproduce:1. Open the attached "InputUserDisconnect.zip" project2. Open the "SampleScene" Scene3. Enter the Play Mode -> p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used