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[Properties] Find Asset Reference in project should use p: in its query
* Right click on an asset * Chose Find Reference in Project !image-2024-01-22-13-40-47-555.png! * See that the query use to s... Read more
[Scenario Week] 2D Core template has no iconography in the hub on 2023.3...
# Install Unity 2023.3.0b3 for scenario week # Go to the Hub 3.7.0 # Select the 2D core template # Note the right side informa... Read more
[Entities] Xcode throws an "tid_103 (1): signal SIGSEV" error when force...
Reproduction steps: 1. Open the attached project “ReproProj” 2. Go to File > Build Settings and make sure that “Create Xcode Proje... Read more
[Properties] Find same properties issues
There are multiple issues with the Find same properties workflow: !image-2024-01-22-13-49-08-368.png! 1) Click on active ... Read more
[Properties] Property Search doesn't work with properties with the same ...
Both during asset indexing or scene search we index properties by property path. But if 2 types/components have components with the ... Read more
[Scenario Week] Starting up a new 3D (URP) project in 2023.3.0b3 has Mis...
# Install Unity 2023.3.0b3 for scenario week # Go to the Hub 3.7.0 # Select the 3D (URP) sample template # Starting up a new ... Read more
Elements selection using Arrow keys doesn’t work in the Shader Graph “Cr...
How to reproduce: 1. Create a new URP/HDRP project 2. Create a Shader Graph 3. Open Shader Graph and press Spacebar 4. Press the up ... Read more
Caret is lower than the center of the textbox when adding a Device Type ...
How to reproduce: 1. Open the “LowCaret.zip“ project 2. Open "New Controls.inputactions" in the Assets folder 3. Click "No Control S... Read more
Only one of ignoreDirectEnvironment and ignoreIndirectEnvironment are re...
Slack link [https://unity.slack.com/archives/C05T20SDVNH/p1702641124746769] We have both {{ignoreDirectEnvironment}} and {{ignor... Read more
Bloom Component on a Global Volume resets its visual when saving the pro...
How to reproduce: 1. Open the attached project "ScenarioWeek2024.zip" 2. Select Assets/Scenes/GameScene/Global Volume Profile.asse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection