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Fixed in Unity 2018.3

Votes

0

Found in

5.6.1f1

Issue ID

925911

Regression

No

Game stops running on Mac when Cmd-Tabbed

MacOS

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Priority: 4Not yet prioritized for a release

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Severity: 2Core functionality majorly impacted

Steps to reproduce:
1. Open attached "Temp.zip" project
2. Have a stopwatch ready
3. Press play on the editor and start the stopwatch at the same time
4. Cmd+Tab between two other applications a couple of times on fullscreen and let it sit for a while (up to 2 minutes should be enough)
5. Go back to Unity and observe the counter having fewer seconds than the stopwatch

Expected outcome: If Unity runs in the background it should do it reliably
Actual outcome: It counts seconds up to a certain point and then stops

Only reproduced on MacOS
Reproduced on: 5.5.4p1, 5.6.2p1, 2017.1.0f3, 2017.2.0b2

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