Search Issue Tracker
Fixed in 2017.3.0f3
Votes
1
Found in
5.6.1p3
Issue ID
926901
Regression
Yes
ETC1+Alpha sprite packed in Sprite Packer gets corrupted after exiting play mode when build platform is Android
Reproduction Steps:
1. Import attached project.
2. In Build Settings, switch platform to Android.
3. Open "Test" scene.
4. Select "btn_empty" and "btn_play" in Assets.
5. In Sprite Packer, select Pack.
6. Enter Play mode.
7. Exit Play mode.
Expected result: Image in Scene remains the same.
Actual result: Image in Scene becomes corrupted. (GIF attached)
Reproducible with: 5.6.1p3, 2017.1.0f2, 20017.2.0b1
Not reproducible with: 5.5.4f1
Regression introduced in: 5.6.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger's Hierarchy is not navigable when connecting it to the project built with the Volumetric Fog
- The number of SetPass Calls is increasing when attaching the Frame Debugger to the Player
- Scrollbar briefly appears in the Package Manager during installation process even when the package list is too short to require scrolling
- Script resets to use the previous Skybox color when saving the Scene changes
- [2D] Sprite Library Editor window throws NullReferenceException error when entering Play Mode with Game View maximised
Add comment