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Votes

0

Found in

2023.3.0b3

6000.0.0b11

Issue ID

UUM-60404

Regression

Yes

Crash with multiple stack traces when opening a Prefab Asset with missing scripts

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Reproduction steps:
1. Open the “users attached project”
2. Open the “Hotel1” Prefab Asset through the project window
3. Observe the crash

Reproducible with: 2022.3.14f1, 2023.3.0b1, 2023.3.0b3
Not reproducible with: 2021.3.34f1, 2022.3.17f1, 2023.2.6f1, 2023.3.0a19
Fixed in: 2022.3.15f1

Reproducible on: macOS Sonoma 14.0 (Intel)
Not reproducible on: no other environment tested

First few lines of StackTrace:

{noformat}#0 0x0000010d1f4be4 in GameObject::QueryComponentByType(Unity::Type const*) const
#1 0x0000010d3911cb in SetRenderNodeCullSceneMaskRecursively(Transform const&, unsigned long long)
#2 0x0000010d39122b in SetRenderNodeCullSceneMaskRecursively(Transform const&, unsigned long long)
#3 0x0000010d39122b in SetRenderNodeCullSceneMaskRecursively(Transform const&, unsigned long long)
#4 0x0000010d39122b in SetRenderNodeCullSceneMaskRecursively(Transform const&, unsigned long long)
#5 0x0000010d39122b in SetRenderNodeCullSceneMaskRecursively(Transform const&, unsigned long long){noformat}

{noformat}at <unknown> <0xffffffff>
at UnityEditor.PrefabUtility:LoadPrefabContentsIntoPreviewScene_Injected <0x000eb>
at UnityEditor.PrefabUtility:LoadPrefabContentsIntoPreviewScene <0x0007a>
at UnityEditor.SceneManagement.PrefabStageUtility:LoadPrefabIntoPreviewScene <0x001fa>
at UnityEditor.SceneManagement.PrefabStage:LoadStage <0x00962>{noformat}

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