Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
5.6.1f1
Issue ID
923831
Regression
No
Crash in GetRenderManager when going underwater and looking up to the surface of the water
To reproduce:
1. Open attached Unity project "1.zip"
2. Open "1" scene
3. Go into Play Mode
4. Walk to the water source and go underwater
5. Look up to the surface
Reproduced on: 5.5.4p1, 5.6.2f1, 2017.1.0f2
Note: Project does not open on 2017.2.0b1 because of an error (see attached picture "2017.2error.png")
Fixed in - 2018.2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][BiRP] Depth processing is handled incorrectly on certain Android devices when using 2 camera's
- [APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Volumes tab is open in Lighting Window
- [APV] NullReferenceException is thrown when baking Adaptive Probe Volume for a Terrain with Non-GI Contributing Tree Prototypes and multiple APV objects with different LayerMasks are present on the scene
- Hands are not recognized when using Hololens 2
- "OnTriggerExit2D" is called before "OnTriggerEnter2D" when object is destroyed immediately
Add comment