Search Issue Tracker
Fixed
Fixed in 2023.2.8f1, 2023.3.0b5
Votes
0
Found in
2023.2.0b4
2023.3.0a19
Issue ID
UUM-58426
Regression
Yes
OnAudioFilterRead not working as expected for generator scripts
*Steps to reproduce*
# Open the project contained in the attached archive _oafr-tests.zip_
# Open the scene _oafr-test_
# Enter play mode
*Expected results*
* A tone with random pitch fluctuations is heard
* A warning is logged:
*Actual results*
* A tone with constant pitch is heard
* No warning is logged
*Reproducible with*
2023.2.0b4, 2023.3.0a19
*Not reproducible with*
2022.3.15f1
*Reproducible on*
macOS
*Not reproducible on*
No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Resolution Note (fix version 2023.3.0b5):
Fixed OnAudioFilterRead not working as expected for generator scripts.
Resolution Note (fix version 2023.2.8f1):
Fixed OnAudioFilterRead not working as expected for generator scripts.