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Root motion of AnimationClipPlayable isn't handled when SetProcessInputs...
Reproduction steps:1. Open the attached project ("animationscriptplayable-issue.zip")2. Open "SimpleMixer" scene3. Enter Play mode E... Read more
[iOS13][UaaL] Scene does not load when using Unity as a Library
Reproduction steps:1. Extract "NewXCode.zip (60.9 KB)" and open the folder2. Open and build for iOS the project in "UnityProject.zip... Read more
Model rotates 90 degrees when upgrading project from version 2020.2.0a20...
How to reproduce:1. Open the user's attached project from "BastionTest.zip" with version "2020.1.4f1"2. Observe model standing upwar... Read more
SpriteAtlasManager.atlasRequested event silently fails if the sprite is ...
How to reproduce:1. Open tester-attached project (SpriteAtlasEvent.zip)2. Open the SampleScene3. Enter Play Mode - see that a warnin... Read more
ProBuilderMesh faces generated via script are not counted when using Pro...
Reproduction steps:1. Open user's attached project "SkatePrototypeV2.zip" and scene "TestScene1"2. In Hierarchy window, select "Ramp... Read more
UTF. UI. Correct the text to "Enable play mode tests for all assemblies "
1) Open Test Runner Window > Play Mode tab2) Click on top right corner list item3) See the drop down menu Actual:"Enable playmode... Read more
SerializedProperty array values get copied from one Asset to another whe...
How to reproduce:1. Open user's attached "ArrayBug" project (and replace SpriteAssetEditor.cs with newer version of attached here)2.... Read more
[Lighting][URP] Cyan tint baked into reflection probes in scene view
Steps to repro:1. open Unity project (like Universal RP template) with no Library folder (new project, or delete Library folder)2. t... Read more
[XR][WMR] Camera Rotation coords twitches between the negative and posit...
Reproduction steps:1. Open the attached project ("1268878Repro.zip")2. Open "SampleScene" scene3. Open Inspector window4. Select the... Read more
NullReferenceException is thrown when changing the Pivot Point of the pa...
How to reproduce:1. Open the user's attached "Probuilder Bug.zip" project2. Open the "SampleScene" Scene3. Create a new Probuilder C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject