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Fixed in 2022.2.X

Votes

1

Found in

2020.3.16f1

2020.3.27f1

Issue ID

1400617

Regression

No

Camera.Render causes a memory leak in HDRP using DirectX 12

DirectX12

-

Steps to reproduce:
- Open SampleScene in attached project
- Enter play mode
- Click on APIimageCreation / RenderTest

Result:
GPU memory increate (look at windows task manager) until unity crashes

Expected:
Not so much memory increase, and no crash.

Notes :
Seems to only occur using the DX12 API. If the project is switched to DX11, GPU memory usage is stable and the editor doesn't crash.
Could not reproduce on a project using the Built-In render pipeline.

Reproduces with:
- Unity 2020.3.27f1
- Unity 2021.2.9f1

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