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Fixed in 2022.2.X
Votes
1
Found in
2020.3.16f1
2020.3.27f1
Issue ID
1400617
Regression
No
Camera.Render causes a memory leak in HDRP using DirectX 12
Steps to reproduce:
- Open SampleScene in attached project
- Enter play mode
- Click on APIimageCreation / RenderTest
Result:
GPU memory increate (look at windows task manager) until unity crashes
Expected:
Not so much memory increase, and no crash.
Notes :
Seems to only occur using the DX12 API. If the project is switched to DX11, GPU memory usage is stable and the editor doesn't crash.
Could not reproduce on a project using the Built-In render pipeline.
Reproduces with:
- Unity 2020.3.27f1
- Unity 2021.2.9f1
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