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Graphics.DrawMeshInstancedIndirect ignores the material property block p...
Steps to reproduce:1. Open "BugPropertyBlock" project2. Open scene "Scene"3. Press play-Color isn't applied to instances in the scen... Read more
Crash in MeshRenderingData::ExtractMeshBuffersAndDrawRange while enterin...
How to reproduce:1. Open the attached "mapboxv5" project2. Open "emergency simulator" scene and enter playmode (crash might occur he... Read more
Dropping corrupted prefab to the project, doesn't show prefab in the Ass...
How to reproduce:1. Create a new project2. Drag and drop attached prefab SR_Camera ( it is corrupted as it has a GameObject that has... Read more
[Mobile][Editor][Retina] Canvas scale changes every frame leading to jum...
Only reproduces with two monitors (for example MacBook Pro + another monitor).Using textMesh Pro package. Steps to reproduce:1, Open... Read more
[WSA] Back-end automatically switches to il2cpp when importing a project...
Steps to reproduce:1. Create a new project with any version of Unity (except with 2017.2.0a3)2. Switch platform to Windows Store3. S... Read more
When setting up fallback fonts through the inspector the reference will ...
Steps to reproduce:1. Open the attached project (UnityTest.zip)2. In the Assets folder click on "arialbd"3. Under "Font Names" repla... Read more
[Android] 360-degree video does not stream on Android which has lower th...
Reproduction steps:1. Open the attached project;2. Build "_scene2" scene on device;3. Open an app in device;4. Focus on the green ci... Read more
[IL2CPP] [iOS] [Xcode] Can't marshal a struct containing a field which i...
Reproduction Steps:1. Open "BugRepro" project2. Build to iOS3. Open Xcode project4. Open "Unity-iPhone/Classes/Unity/Native/Bulk_Ass... Read more
[IL2CPP] Crash in "QueryComponentByType() [inlined] IsDerivedFrom at Typ...
Reproduction steps:1. Open the attached project.2. Build and run it for iOS.- Application crashes:frame #0: 0x000000010044c300 Produ... Read more
Mesh.RecalculateNormals() produces seams on Sphere mesh
Reproduction steps:1. Open attached project2. Observe Sphere game object in scene view3. Press play4. Observe Sphere game object in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size