Search Issue Tracker

0
votes
Fixed

Unity crashes when DynamicGI.UpdateEnvironment() is called before loadin...

Progressive Lightmapper

-

Jun 05, 2017

-

Version/s: 2017.1.0b8

To reproduce :1. Open project attached by the user (BugReport_Crash_DynamicGI_UpdateEnvironment.zip)2. Open scene "Scene" and hit pl... Read more

0
votes
Postponed

Inspector does not show new value of rigidbody's mass, when it is change...

Physics

-

May 11, 2017

-

Version/s: 5.6.0f3

To reproduce: 1. Open the project, attached by tester (massBug.zip)2. Open "scene" scene3. Select Cube game object in the Hierarchy4... Read more

0
votes
Fixed

[.NET] const field named same as a field in base class causes the field ...

Universal Windows Platform

-

Jun 05, 2017

-

Version/s: 5.6.0f3

Repro consists of 2 classes: using UnityEngine; abstract class BaseClass : MonoBehaviour{[SerializeField]private int m_Number = 5; p... Read more

0
votes
Fixed

Editor crashes at CalculateClosestPoint when collider Bounds are null

Mono

-

Jun 05, 2017

-

Version/s: 5.6.0p1

Editor crashes at CalculateClosestPoint when collider Bounds are null and accessed by ClosestPoint function. Steps to reproduce:1. D... Read more

0
votes
Postponed

[serialization] Crash in scripting_field_get_type after recompile after ...

Scripting

-

Jun 06, 2017

-

Version/s: 5.6.1f1

Steps to reproduce:1. Download and open project "918719.zip" (link in the edit)2. Open "Empty.cs" script3. Add "var storageFolder = ... Read more

0
votes
Fixed

[OSX] Editor crashes after build and run project on Android device

Themes

-

Jun 05, 2017

-

Version/s: 5.4.5p3

How to reproduce:1. Create a new project2. Switch platform to Android3. Change bundle identifier4. Build and run on Android deviceRe... Read more

0
votes
Won't Fix

[iOS] [Simulator] Crash at "dyld`__abort_with_payload" when application ...

Mobile

-

Jun 02, 2017

-

Version/s: 5.6.0f3

Reproduction steps:1. Open the attached "Archive" project.2. Build and run it for iOS (Simulator SDK).- Application crashes: thread ... Read more

0
votes
Fixed

Transform handle is not centered when zooming out gameobject in Unity 5.5

Scene/Game View

-

Jun 03, 2017

-

Version/s: 5.5.3p4

To reproduce:1. Create a new project2. Create and select cube3. Rotate view that x axis would be in the front4. Zoom out in the scen... Read more

0
votes
Fixed

[WebGL] Changing scenes result in black screen when Split Application Bi...

Mobile

-

Jun 01, 2017

-

Version/s: 5.6.1f1

To reproduce: 1. Download and open attached "repro916836.zip" project.2. Build and run on WebGl platform.3. When project loads press... Read more

1
votes
Fixed

Adjusting Collider2D's Offset when Using Tiled Draw Mode and Auto Tiling...

Physics2D

-

Jun 05, 2017

-

Version/s: 5.6.1p2

To reproduce:1. Open attached Unity project "AutoTiling.zip"2. Open "Test" scene3. Click on "wood with caps" object in the Hierarchy... Read more