Search Issue Tracker
Fixed
Fixed in 2022.3.2f1, 2023.1.0b20, 2023.2.0a16
Votes
0
Found in
2022.2.18f1
2023.1.0b15
2023.2.0a13
Issue ID
UUM-34851
Regression
Yes
Profiler Timeline highlights the next sample when making a selection
How to reproduce:
1. Open a Unity project
2. Open the Profiler window (Window > Analysis > Profiler)
3. Make any Profiler recording
4. Make a selection from the Timeline section
Expected result: Selected Timeline sample is highlighted
Actual result: The next Timeline sample is highlighted
Reproducible with: 2022.2.14f1, 2022.2.18f1, 2023.1.0b15, 2023.2.0a13
Not reproducible with: 2020.3.48f1, 2021.3.24f1, 2022.2.13f1
Reproduced on: Windows 10, Windows 11 (user’s machine)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object
Add comment