Search Issue Tracker

0
votes
Third Party Issue

[Android] Resources aren't loaded when using multiple users feature

-

Jun 06, 2024

-

Version/s: 2021.3.39f1, 2022.3.33f1, 6000.0.6f1

Steps to reproduce:1. In the device go to Settings → System → “Multiple users” and enable “Allow multiple users”2. Add and set up a ... Read more

0
votes
Fixed

5.0 Deferred Shading makes Masked world space UI not work

UI

-

Feb 10, 2015

-

Version/s:

UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more

0
votes
By Design

Addressables.LoadAssetAsync<GameObject>({InvalidKey}).IsValid() returns ...

Package: Addressables

-

Oct 12, 2022

-

Version/s: 1.20.5

Steps to reproduce:1. Open the “IN-16619” project2. Enter Play mode and observe the Console Expected result: Log “False False”Actual... Read more

1
votes
Fixed

Capsule GameObjects are jittering when they are supposed to be "sleeping"

PhysX

-

Oct 26, 2022

-

Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b13, 2022.3.11f1, 2023.1.0a16, 2023.2.0a1

Reproduction steps: Open the attached project Open the “/Assets/Contact bug.unity” Scene Enter the Play Mode Observe the 3 Capsule G... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

-

Jan 05, 2020

-

Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more

0
votes
Fixed

Changing Button Transform via Script makes text appear as blurry rectangles

Text (TextMeshPro)

-

Jun 10, 2024

-

Version/s: 6000.0.6f1

How to reproduce:1. Open the attached "BlurryText" project2. Open "SampleScene" Scene (In Project window navigate to Scenes folder -... Read more

0
votes
Fixed

[VisionOS] Material swap does not work for bake to mesh particle system ...

-

Jun 11, 2024

-

Version/s: 2022.3.32f1, 6000.0.10f1

Reproduction steps: Open the attached “Repro“ project Build the project on “visionOS” platform (File &gt; Build Settings &gt; vision... Read more

1
votes
Won't Fix

[DX11-repro] Crash on GfxDeviceD3D12Base::DrawBuffersCommon when changin...

-

Jun 12, 2024

-

Version/s: 6000.0.6f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1

Reproduction steps:1. Open the attached project "CrashRepro"2. Open “Hair“ prefab3. In the “Explorer: Ready“ window switch the strat... Read more

0
votes
Fixed

ENABLE_INPUT_SYSTEM symbol is not being updated when the Input system is...

Package: Input System

-

Jan 24, 2020

-

Version/s: 2020.1.0a20

1) Open SampleScene in the attached project2) See the debug message in the console. If it's not there, enter playmode.3) In Player s... Read more

0
votes
Won't Fix

[visionOS] Memory usage increased between PolySpatial 1.1.4 and 1.2.3

Package: PolySpatial visionOS

-

Jun 13, 2024

-

Version/s: 1.2.3

Reproduction steps:1. Create a new project2. Build the project on “visionOS” platform (File &gt; Build Settings &gt; visionOS &gt; B... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.