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Memory Profiler overlaps letters when using a String containing '\r' cha...
How to reproduce: 1. Open the attached project “MPBug.zip“ 2. Open the Memory Profiler (Window>Analysis>Memory Profiler) 3. Selec... Read more
Composite field values remain displayed as mixed when their showMixedVal...
Reproduction steps: 1. Open the “MixedValues“ project 2. Window > TestWindow 3. Click “Set Mixed Value“ 4. Click “Set Numeric Va... Read more
[MacOS] Editor crashes when debugging if there is a breakpoint in a defa...
How to reproduce: 1. Open the user’s attached “MI 431 - Spartan Swashbucklers.zip” project 2. Open the “AINode” script (Assets/XnT... Read more
RaycastCommand documentation needs to be updated.
Raycast command docs need updating, from the Fogbugz entry: "I know the issue is old and closed, but can the documentation please... Read more
[Windows] Incorrect display selected when spanning multiple displays
Screen.MoveMainWindowTo misbehaves when window is windowed and spans several monitors To reproduce this issue, arrange your monit... Read more
Color channels turn darker when Dynamic Resolution is enabled
Reproduction steps: 1. Open the attached “ASDQWER” Project 2. Open the “Assets/_Scene/Splash.unity” Scene 3. Enter the Play Mode ... Read more
Editor's performance drops when recording with Recorder and VP8
Reproduction steps: 1. Open the attached “Looping fractals” Project 2. Open the “Assets/Scenes/Level1-CutScene2.unity” Scene 3. I... Read more
Mesh Renderer dissapears from a prefab when stripping ProBuilder scripts...
Reproduction steps: 1. Open the attached “ASD” project 2. Open the “Assets/Cube.prefab” Prefab 3. In the Scene View select “Face ... Read more
ProBuilder MeshFilter Component is not removed when stripping ProBuilder...
Reproduction steps: 1. Open the attached “ASD” project 2. Open the “Assets/Cube.prefab” Prefab 3. In the top menu select Tools > ... Read more
Crash on ShowDelayedContextMenu(bool) when VFX Graph has an unassigned g...
Reproduction steps: 1. Open the attached “VoxelSmoke“ Project Expected result: The project is opened Actual result: The Editor ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects