Search Issue Tracker
Fixed
Fixed in 5.0.x
Votes
1
Found in [Package]
4.5.2
5.0.6
Issue ID
PBLD-64
Regression
No
ProBuilder MeshFilter Component is not removed when stripping ProBuilder scripts from a prefab
Reproduction steps:
1. Open the attached “ASD” project
2. Open the “Assets/Cube.prefab” Prefab
3. In the top menu select Tools > Probuilder > Actions > Strip All ProBuilder Scripts in Scene
4. Open the “Assets/Sphere.prefab” Prefab
5. Open the “Assets/Cube.prefab” Prefab
Expected result: The Cube GameObject Prefab no longer has the ProBuilder MeshFilter Component
Actual result: The Cube GameObject Prefab still has the ProBuilder MeshFilter Component
Reproducible with: 4.5.2 (2020.3.47f1), 5.0.7 (2020.3.47f1, 2021.3.23f1, 2022.2.16f1, 2023.1.0b13, 2023.2.0a11)
Reproducible on: Intel MacOS 13.3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Select Preset "None" icon changes after switching tabs
- [Android] Crash when using xxHash3 and targeting the ARMv7 Architecture with IL2CPP Scripting Backend
- GameObject reference in a Script Component becomes missing when unpacking a variant of another Prefab variant
- Project Settings vertical separator position is not synchronized with the mouse position when dragging it horizontally
- Crash on PhysicsDebugDraw::SelectFiltering::Update when entering play mode with Physics Debug window docked and unfocused
Add comment