Search Issue Tracker

In Progress

Fixed in 2022.3.10f1, 2023.1.14f1, 2023.2.0b10, 2023.3.0a1, 2024.1.0a1

Fix In Review for 2021.3.31f1

Votes

2

Found in

2021.3.23f1

2022.3.1f1

2023.1

2023.2.0a10

2023.3.0a1

Issue ID

UUM-33795

Regression

No

[Windows] Incorrect display selected when spanning multiple displays

--

-

Screen.MoveMainWindowTo misbehaves when window is windowed and spans several monitors

To reproduce this issue, arrange your monitors vertically in windows display settings. The display with the smallest resolution should be the top one. Then, start the build with -window-width and -window-height parameters that span the entire desktop virtual space, and use "-monitor x" command to specify which display the game should be on. Observe that no matter which monitor you specify, the window top left corner will never be on the top monitor.

  1. Resolution Note (fix version 2023.3.0a1):

    Fixed UUM-33795
    Graphics: Fixed game window display position on-screen for additional uncommon multi-monitor layouts

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.