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[Android] NaN pixels appear in the Point and Spot Lights when the Build ...
How to reproduce: 1. Open the attached “IN-35074” project 2. In File → Build Settings click Build 3. Install and launch the build... Read more
[HDRP] Grayed out Shadowmask Mode settings on the Direction light are af...
Reproduction: 1) Open scene SkyBaking 2) Bake the lightmap. The shadow will look blocky its expected. 3) Switch to Baked In... Read more
Video Player Component has irregular playback speed in Player when using...
How to reproduce: 1. Make sure that a CORS extension is installed and the appropriate settings are enabled in the browser that will... Read more
"Failed to unpersist" error is not informative when trying to modify Pre...
Reproduction steps: 1. Open the attached “Failed to unpersist bug.zip“ project 2. Open the “ControlScene” scene 3. Enter Play mod... Read more
Crash on UndoManager::FlushTrackedObjects when removing a Component from...
Reproduction steps: 1. Open the attached “repro-project“ 2. In the Hierarchy window expand the "Terrain v3" GameObject 3. Expand ... Read more
GameObjects that do not have the default Light Layer selected are dark w...
How to reproduce: 1. Open the attached project “SceneLightIssue.zip“ 2. Open Scene “SampleScene“ 3. Disable the Scene lighting by... Read more
The default value for a property is saved as an override when ApplyModif...
How to reproduce: 1. Open the attached project “PrefabVariantDefaultValue.zip“ 2. Open Scene “SampleScene” 3. Select “TestPrefab0... Read more
Circle-shaped artifacts appear in a grid when recording Path Traced accu...
How to reproduce: 1. Open the “RayTracingBug” Project 2. Open the “Bug” Scene 3. In Recorder Window select “START RECORDING” (Win... Read more
Redundant precompiled assembly changes when Editor prompts for updates
How to reproduce: 1. Open the user-attached “My Project” project 2. When prompted to update precompiled assemblies, select “yes” ... Read more
EnhancedTouch.Touch.activeTouches Method displays incorrect display inde...
How to reproduce: 1. Open the “IncorrectTouchDisplayIndex” Project 2. Open the “SampleScene” 3. Build And Run 4. In Player, on t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects