Search Issue Tracker


Fixed in 5.0.x



Found in [Package]


Issue ID




Mesh Renderer dissapears from a prefab when stripping ProBuilder scripts from it

Package: Probuilder


Reproduction steps:
1. Open the attached “ASD” project
2. Open the “Assets/Cube.prefab” Prefab
3. In the Scene View select “Face Selection” button
4. Select a face of the Cube
5. In the top menu select Tools > Probuilder > Actions > Strip All ProBuilder Scripts in Scene
6. Save the prefab
7. Open the “Assets/Sphere.prefab” Prefab
8. Open the “Assets/Cube.prefab” Prefab

Expected result: The Cube GameObject Prefab no longer has the ProBuilder MeshFilter Component
Actual result: The Cube GameObject Prefab is not visible and has no Mesh assigned to it

Reproducible with: 4.5.2 (2020.3.47f1), 5.0.7 (2020.3.47f1, 2021.3.23f1, 2022.2.16f1, 2023.1.0b13, 2023.2.0a11)

Reproducible on: Intel MacOS 13.3


* The Cube GameObject is still visible in the SampleScene.unity Scene
* If you select Cube GameObject in the Hierarchy Window, the Inspector Window displays that the GameObject’s ProBuilder MeshFilter component was replaced by Mesh Renderer but still has a Mesh assigned to it.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.