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Fixed in 2022.3.3f1, 2023.1.1f1, 2023.2.0a14



Found in



Issue ID




Crash on ShowDelayedContextMenu(bool) when VFX Graph has an unassigned graphics buffer



Reproduction steps:
1. Open the attached “VoxelSmoke“ Project

Expected result: The project is opened
Actual result: The Editor crashes

Reproducible with: 2022.2.15f1, 2023.1.0b12
Could not test with: 2020.3.47f1, 2021.3.22f1 (error CS0246: The type or namespace name 'QueryParameters' could not be found), 2023.2.0a10 (nvalidOperationException: Material needs to enable instancing for use with DrawMeshInstanced.)

Reproducible on: Intel MacOS 13.3


* On the 2023.1.0b12 version, you need to additionally do the following for the Editor to become unresponsive:
1. Open the “Assets/Scenes/SampleScene.unity” Scene
2. Make sure that the “VoxelGas (Jobs)” GameObject is enabled
3. Enter the Play Mode
* On the 2023.1.0b12 version, the Editor becomes unresponsive but only sometimes crashes at random

First few lines of StackTrace:

{noformat}#0 0x0000010fb26dbe in ShowDelayedContextMenu(bool)
#1 0x0000010fb45b2a in GUIView::OnInputEvent(InputEvent&)
#2 0x0000010e5459af in GUIView::ProcessInputEvent(InputEvent&)
#3 0x0000010fb55090 in -[GUIRenderView handleEvent:]
#4 0x0000010fb55279 in -[GUIRenderView mouseDown:]
#5 0x007ff819e3a4b1 in -[NSWindow(NSEventRouting) _handleMouseDownEvent:isDelayedEvent:]{noformat}

Comments (1)

  1. eliphat

    Jul 19, 2023 14:59

    I was redirected from IN-47935 as a duplicate after I meet a similar / the same bug with my project on 2021.3 which is still in LTS. Could you please consider fixing this in 2021.3?

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