Search Issue Tracker
Unhandled null reference exception in il2cpp.exe preventing UWP build
When building a specific Unity project for UWP, IL2CPP fails with a Null Reference exception (see below for error details and stackt... Read more
[UWP][IL2CPP] Empty animation state offsets components in a master build
Steps to reproduce: 1. Download 1095938_repro.zip 2. Change platform to UWP 3. Build "SampleScene" with IL2CPP backend 4. Open VS s... Read more
Refreshing an asset forces scripts to recompile during play mode, even i...
Steps to reproduce: 1. Create a new project 2. In Preferences, set "Script changes while Playing" to "Recompile after finished play... Read more
Crash when adding multiple events to imported model animation in Import ...
How to reproduce: 1. Download, extract and open user's attached project (exo3.zip) 2. In the Project window, navigate to Assets/Anim... Read more
[AssetBundles] Building AssetBundles on iOS and Android throws errors
How to reproduce: 1. Open the attached project 2. Switch platform to iOS or Android 3. Build AssetBundles by pressing on one of the ... Read more
[Force Field] The Force field icon is missing in the scene view / gizmos...
Create a new Particle System Force Field object (or attach the force field component to an empty game object) Observe that the force... Read more
Tilemap Renderer properties does not reset when resetting the component ...
Tilemap Renderer properties do not reset when resetting the component using cogwheel 1. Create a new project 2. Create Tilemap, in... Read more
[Android][Windows] Unity fails to build apk if Split Application Binary ...
How to reproduce: 1. Open attached "ReproFail" project 2. Build apk Expected result - apk gets built Actual result - apk fails to g... Read more
Crash when adding multiple animation clips to imported model in Import S...
How to reproduce: 1. Download, extract and open user's attached project (Adventure Platformer.zip) 2. In the Project window, navigat... Read more
Animated Dropdown does not save its state when entering/exiting Play Mode
How to reproduce: 1. Open attached project 2. Open scene Scenes/SampleScene.unity 3. In the Hierarchy, select the New Sprite gameob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Build Profile] [VisionOS/iOS/tvOS] - Build Player Library button is getting displayed depending on the selected build target
- EnsureRunningOnMainThread error in TessellationJob.ApplyInset
- MultiColumnListView causes a memory leak when repeatedly shown and hidden
- Position Node with Object Space has a wrong value when there are multiple active GameObjects with the same shader
- [URP][RG] Fullscreen blit is not working when Render Graph is enabled