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Order in Layer doesn't effect UI Document button when it is stacked on C...
How to reproduce: 1. Open the attached project "OrderRepro.zip" 2. Open "SampleScene" 3. Enter Play mode 4. Press the button from "U... Read more
[URP][Android][OpenGL] Transparent object can be seen through the Terrai...
Reproduction steps: 1. Open the attached project "IssueOpenGL.zip" 2. In the Editor go to Edit > Project Settings > Player 3. In Pla... Read more
NullReferenceException when clicking "Toggle All" on the transform mask ...
Reproduction steps: 1. Open the attached "1369846.zip" project 2. Select the "Grdn_Rftp_TurnWalk.fbx" asset 3. In the Inspector wind... Read more
Unity test-framework does not set BuildTargetGroup when debugger is atta...
How to reproduce: 1. Open project "UTFNotSettingBuildTargetGroup.zip" 2. Open TestPlayerBuildModifier in the script editor (Assets>E... Read more
Part of the large image is prematurely masked if using the RectMask2D
How to reproduce: 1. Open project "RectMaskScrollBug2019.zip" 2. Go to the Build Settings (File>Build Settings) 3. Choose iOS and bu... Read more
The Scene window is stuttering when panning the view with the Middle Mou...
How to reproduce: 1. Open project "hmi_graphics_sandbox.zip" 2. In the Scene window press the middle mouse button and move around E... Read more
Loading GameObject with AnimationClips via from built AssetBundle causes...
Reproduction steps: 1. Open the user's attached project 2. Make a development build 3. Run the build and choose LoadSceneAsync 4. T... Read more
Particle System trail becomes longer after time progression
Reproduction steps: 1. Open user's the attached project 2. Select Game View and start the Game 3. Press "A" Expected results: Part... Read more
[Android] [Shader System] FPS drop on some Android devices caused by sha...
How to reproduce: 1. Open the attached user's project 'weilaicheng_2019_4.zip' 2. Build And Run on Android 3. After 15 seconds obser... Read more
[URP] Render Feature/Pass is not sending correct values to compute shade...
Reproduction steps: 1. Open the attached project ("Unity-Raymarching.zip") 2. Observe the Game and Scene windows Expected result: G... Read more
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