Search Issue Tracker
Fixed in 4.1.0
Votes
0
Found in [Package]
4.1.0, 4.0.3, 3.0.10
Issue ID
1240471
Regression
Yes
[2D] "Sprite Shape Renderer" component icon is missing in the Inspector
Icon is missing for the"Sprite Shape Renderer" component in the Inspector and the default file icon appears as the component icon, refer attached screenshot.
Steps to repro:
1. Create a new project with 2D Template.
2. Hierarchy > Create > 2D Object > Sprite
3. Inspector > Add Component > Sprite Shape Renderer
Actual Result:
"Sprite Shape Renderer" component's icon is missing
Expected Result:
"Sprite Shape Renderer" icon is visible clearly
Occurring in:
2020.2.0a8, 2020.1.0b6, 2019.3.10f1, 2019.3.0a11
Working fine in:
2019.3.0a10, 2019.2.13f1
Package version found: 4.1.0, 4.0.3, 3.0.10
Environment:
Windows 10 & macOS 10.14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
Resolution Note (fix version 4.1.0):
A fix for this issue will be available on Unity 2020.2.0a10 and above
Resolution Note:
A fix for this issue will be available on Unity 2019.3.15f1 and above
Resolution Note:
A fix for this issue will be available on Unity 2020.1.0b9 and above