Search Issue Tracker
By Design
Votes
1
Found in
2019.3
2019.3.7f1
2020.1
2020.2
Issue ID
1238897
Regression
No
[iOS] Application.logMessageReceivedThreaded stackTrace is missing line numbers when crashing with development build
How to reproduce:
1. Open the attached 805126CrashReporter.zip project
2. Build for iOS (development build) and deploy the Xcode project to the iOS device
3. Attach the console from the Unity Editor
4. On the device press the Force Soft Crash button
5. Inspect the new logs in the Console window
Actual: Missing symbol files in the stack trace
Reproducible with: 2019.3.11f1, 2020.1.0b6, 2020.2.0a8
Reproducible with:
- iPhone 7 (iOS 12.3.1)
- iPad 7th generation (iOS 13.2.2)
Notes:
- Could not test with earlier versions because of the thrown errors
- Build fails for Android with ArgumentException: Invalid path
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
Resolution Note (2020.2.X):
IL2CPP does not support line numbers