Search Issue Tracker

Fixed in 2020.2

Fixed in 2018.4, 2019.3, 2020.1

Votes

1

Found in

2018.3

2019.3.0f3

Issue ID

1238280

Regression

No

Prefab Variant Transform fileId changes

Scene Management

-

Steps to Reproduce

1) create new project
2) Create Resources folder
3) Create Prefab - call it Base - in resources folder (Empty GameObject will do)
4) Create Prefab - call it Dummy - in resources folder (Empty GameObject will do)
5) Create Prefab Variant of Base in Resources folder
6) Double click Variant to edit it, make the Dummy prefab a child of the root inside the variant and save the variant
7) Open variant in text editor and find the Transform marked as "stripped" make a note of the fileid (the number just before the "stripped" keyword)
8) Back in the Editor build any standalone player
9) Double click Variant to edit it. Change the scale on the root or any other property, save the variant
10) Open the variant in a text editor find the Transform marked as "stripped" and notice the fileid is different from step (7)

Expected behavior: fileid of the stripped Transform does not changed
Actual behaviour: fileid of the stripped Transform changes

Comments (1)

  1. D3d4344cfd5e81b83bb47e1eebdc63cc?d=mm

    ragini-sharma

    Apr 21, 2020 09:37

    Please share some correct details about this perticuler issue..
    https://studiopress.community/users/ragini-sharma/

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.