Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2020.1.X
Votes
0
Found in
2020.1
2020.1.0b4
2020.2
Issue ID
1233829
Regression
Yes
Crash on PrepareShadowMaps when entering Play Mode
Reproduction steps:
1. Open user's attached project "DOTS" and scene "TestCombat"
2. Enter Play Mode
--observe crash
Reproducible with: 2020.1.0a26, 2020.1.0b6, 2020.2.0a8
Not reproducible with: 2019.3.11f1
Could not test with: 2018.4.22f1, 2020.1.0a1 (package errors)
Reproducible with package versions: 0.7.0-preview.19, 0.9.1-preview.15
Could not test with package versions: 0.6.0-preview.24 (errors)
Note: Reproducible with Burst compile enabled and disabled
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a12
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0b11