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0
votes
By Design

Sprite is not updated when GameObject is a prefab

2D

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Nov 07, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Download and open the attached "Operation TakeOver_Real.zip" 2. Open the "character_select" scene and enter "... Read more

3
votes
Fixed

[2D] Reordering "Sorting Layers" list causes Sprites to reference differ...

2D

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Oct 29, 2021

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Version/s: 2021.2.0b5, 2022.1.0a2, 2022.1.0a13

How to repro: 1. Open the attached "case_1376779" project 2. Open the "SampleScene" Scene 3. Select the "Square (1)" GameObject in t... Read more

1
votes
Duplicate

Rect Transform Gizmos aren't bound to the center of the Image Game Objec...

Scene/Game View

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Nov 08, 2021

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Version/s: 2021.2, 2021.2.1f1, 2022.1

Reproduction steps: 1. Create a new project 2. Create a New Empty Scene 3. Add an Image Canvas 3. Observe the Scene view window Exp... Read more

0
votes
Fixed

[Searcher] The new searcher does not display ShaderGraphs using the new ...

Package: Visual Effect Graph

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Nov 09, 2021

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Version/s: 12.0.0

Repro steps: 1. Create a new URP or HDRP unlit shadergraph 2. Open it, and in the Graph Settings select the URP or HDRP target, scro... Read more

0
votes
Fixed

[Overlays] Toolbar UI elements show their text only in Panel mode

Scene/Game View

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Nov 09, 2021

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Version/s: 2018.2.0a6

1. Open a project with whatever unity version that has Overlays feature 2. Create a "Editor" folder in the project and import the at... Read more

0
votes
Fixed

[UWP] sign key of .net plugins removed when built on UWP platform

Universal Windows Platform

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Oct 26, 2021

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Version/s: 2021.2.3f1, 2022.1.0a12, 2022.1.0a14

Reproduction steps: 1. Open project "UWPSignKey.zip" 2. Open Build Settings window from File > Build Settings 3. Switch Platform to ... Read more

0
votes
Fixed

NullReference error is thrown when trying to delete an array element in ...

Inspector Framework

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Oct 28, 2021

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Version/s: 2021.1.17f1, 2021.2.0b6, 2022.1.0a2, 2022.1.0a14

Reproduction steps: 1. Open the user's attached project 2. Open "Assets/Scenes/SampleScene" 3. Select GameObject "Test" from the Hie... Read more

1
votes
By Design

Rendering probe lit objects in shadowmask mode is causing dark objects

Progressive Lightmapper

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Oct 20, 2021

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Version/s: 2019.4, 2019.4.31f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user attached project (LightProbBug2019.zip) 1a. Switch to linear mode in Player settings 1b. Switch t... Read more

0
votes
Fixed

NullReferenceException is thrown by Burst when accessing a SharedStatic ...

Package: Burst

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Nov 10, 2021

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Version/s: 1.6.0-pre.2

How to reproduce: 1. Open the user's attached project 2. Trigger an assembly reload by adding a comment line to the BurstCompileErro... Read more

0
votes
Fixed

URP 12 generates shader implicit truncation warnings when building player

Package: Scriptable Render Pipeline Universal

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Sep 27, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open users’ attached “URP12ShaderWarningIssue-2021.2.zip” project 2. Build the Player 3. Window > Open Last Bui... Read more

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