Search Issue Tracker
Active
Votes
0
Found in
10.2.3
15.0.3
16.0.0
13.0.5
14.0.4
Issue ID
UUM-134475
Regression
No
The “+” button to create Labels is not deactivated when no labels can be created due to no Categories existing and does nothing when pressed
Steps to reproduce:
- Create a new Unity project using the Universal 2D template
- Open the Sprite Library Editor window (Window > 2D > Sprite Library Editor window)
- Dock the Sprite Library Editor window
- Click the "Create new Sprite Library Asset"
- Click the "" button next to Labels
- Observe the Sprite Library Editor window
Actual results: The "" button is not deactivated even though it cannot create a new label and nothing happens when the "" button is pressed
Expected results: The "" button is deactivated until a category is created
Reproducible with versions: 6000.0.67f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7
Tested on (OS): MacOS Silicon Tahoe 26.2, Ubuntu 24.04
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects made using "GameObject.CreatePrimitive" appear pink in the Player when the default material is used
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
Add comment