Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2020.2.X
Votes
0
Found in
2017.4
2019.3.4f1
2020.2
Issue ID
1227315
Regression
Yes
Custom Grandle settings are not exported to build.gradle
Steps to reproduce:
1. Open user's attached project "case_1227315"
2. Navigate to Build settings
3. Export the project
4. Navigate to Project directory-> Assets-> "baseProjectTemplate.gradle" and open it with Text editor
5. Notice Custom settings at lines 6, 13, 16,
5. Navigate to Exported projects location ->"build.gradle" and open it with a text editor
7. Notice that Custom settings are not present
Expected results: Custom Gradle settings are exported
Actual results: Custom Gradle settings are not exported
Reproducible with: 2017.4.39f1, 2018.4.20f1, 2019.3.8f1, 2020.1.0b4, 2020.2.0a5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment