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Fixed in 2021.1

Fixed in 2019.4, 2020.1, 2020.2

Votes

3

Found in

2017.4

2018.4

2019.3

2019.3.4f1

2020.1

2020.2

Issue ID

1230811

Regression

No

[Playables] "Animation Start" function is not trigger when SetTime() with 0 or smaller value is called twice

Animation

-

How to reproduce:
1. Open attached project "Unreliable Animation Events at Start with Playables.zip" and scene "SampleScene"
2. Enter Play Mode.
3. Observe Console window (Start Middle End are called)
4. In Game view, press 2 (this calls SetTime(-1) twice)
5. Observe the Console window

Expected result: Start Middle End are called
Actual result: only Middle and End are called

Reproducible with: 2017.4.38f1, 2018.4.19f1, 2019.3.6f1, 2020.1.0b2, 2020.2.0a3

Notes: the issue does not reproduce if:
1. "Move Up.anim" is opened in text editor
2. Right above "functionName: AnimationStart", time value is changed from 0 to a really small value (like 0.0001)
3. Save the text file and repeat How to reproduce steps

  1. Response avatar

    Resolution Note (fix version 2021.1):

    Fixed in 2021.1.0a4

  2. Response avatar

    Resolution Note (fix version 2020.2):

    Fixed in 2020.2.0b11

  3. Response avatar

    Resolution Note (fix version 2020.1):

    Fixed in 2020.1.13f1

  4. Response avatar

    Resolution Note (fix version 2019.4):

    Fixed in 2019.4.15f1

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