Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2018.4
2019.3.1f1
2020.2
Issue ID
1226180
Regression
No
Crash on IsComponentSubclassOfMonoClass when reimporting a prefab
Reproduction steps:
1. Open the attached project ("1226180.zip")
2. Open the "RoomSystemTest" Scene
3. In the Project window find the "Player" prefab
4. Right-click the prefab and select "Reimport"
Reproducible with: 2018.4.19f1, 2019.3.4f1, 2020.1.0b1, 2020.2.0a2
Couldn't test with: 2017.4.38f1 due to numerous script errors
First lines of the stacktrace:
0x00007FF70185B990 (Unity) IsComponentSubclassOfMonoClass
0x00007FF7001C57FF (Unity) RequiredComponentFound
0x00007FF7001BB800 (Unity) DestroyRemovedComponents
0x00007FF7001C285E (Unity) MergePrefabChanges
0x00007FF700187D43 (Unity) MergePrefabInternal
0x00007FF700186E1E (Unity) MergePrefab
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Low performance when multiple meshes using BlendShape are rendered on screen
- TMP Dropdown visually corrupts or disappears when its own GameObject is assigned to "Caption Image" or "Placeholder" elements
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package
- "Debug Draw Mode" unchecked checkboxes are not visible
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a19