Search Issue Tracker
Fixed
Votes
0
Found in [Package]
0.7.0-preview.19
Issue ID
1224070
Regression
No
In the editor Asset Import Loop causes lag spikes every few seconds with Entity package
How to reproduce:
1. Open attached project "SpaceShepherdAdventure.zip" and scene "LevelDesign"
2. Enter Play mode
3. Observe Game View
Expected result: no lag spikes are present or at least information about the lag spike is present (int the profiler window)
Actual result: every ~2 second a ~400ms lag spike appears
Reproducible with: 2019.3.5f1(0.5.0-prev.17), 2020.1.0b2, 2020.2.0a2(0.7.0-preview.19)
Could not test with: 2017.4 (entities were not yet implemented), 2018.4 (Entities errors in the console window)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes
- Crash on mono_array_length when building a project
- "StackOverflowException" error when changing spline curve type from "Bezier" to "Auto" in the "Element Inspector"
Resolution Note:
Not a bug- User code is calling AssetDatabase.ImportAsset() every 5 seconds causing Editor freezes.