Search Issue Tracker
Fixed in 2020.2.X
Votes
1
Found in
2020.1.0a16
2020.1.0a24
Issue ID
1221530
Regression
Yes
On changing the Grid Axis from Scene View Grid Visibility Toggle button, Grid Opacity input field gets highlighted
Using Grid Visibility toggle button in the scene view to change the grid axis leads to the Grid Opacity setting's Input Field getting highlighted and validating inputs.
Refer to the attached Video.
Steps to Reproduce:
Create a New Project
Scene > Toggle Grid Visibility > Dropdown > Grid Axis > X/Y/Z
Actual Result:
Grid Opacity's input field gets highlighted and accepts inputs
Expected Result:
Only Grid Axis should change according to the axis selected
Occurring On:
2020.1.0a24, 2020.1.0a16
Working Fine on:
2020.1.0a15, 2019.3.3f1
Environment:
Windows 10 and macOS 10.14, 10.15
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “ArgumentException: SetData()“ error when making a character with PSDImporter under specific conditions
- Shader warnings are thrown after building High Definition 3D template
- "EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown when changing Shader Precision Model from the Build Profiles window
- White artifacts/outlines are visible in the Garden Scene when viewing at meshes from a distance
- Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Platrformer Microgame Template
Add comment