Search Issue Tracker
VRAM Leak when using RendererExtensions.updateGIMaterials()
How to reproduce:1. Open users’ attached “vramtest.zip” project2. Open Scene “SampleScene”3. Open the Profiler window (Window -> ... Read more
Import Progress Bar doesn't refresh when downloading Assets from Cache
How to reproduce:1. Open the user's attached "Accelerator_ProgressBar" project2. Connect the project to a Cache server (Edit->Pro... Read more
[HDRP] Emissive decal creates emissive outlines on objects in front of t...
Repro steps :- Open attached project- Open SampleScene- Look at the sphere and see no outline- Now enable the decal projector- Look ... Read more
Point light is culled when camera is pointing perpendicular to the light
Reproduction steps:1. Open the attached project ("1340248R.zip")2. Open the "SampleScene" scene3. Enter Play mode4. Move the "[Camer... Read more
Build process succeeds when building without Bluetooth Usage Description...
Behavior for Bluetooth Permissions should be the same as Camera Permissions - if you're using Camera methods and its Usage Descripti... Read more
[XR Interaction] Hover mesh rotates along its local Transform when XR Gr...
Reproduction steps:1. Open the user's attached "Case#XRinteractiveKit.zip" project2. Load the "testCase" scene3. Enter Play mode4. T... Read more
Editor freezes when entering Play mode while using GameObjectLocalizer
How to reproduce:1. Open the user's attached project and _Game/Scenes/Menu scene2. In the Hierarchy window, select GAMEOBJECT (see n... Read more
[Android][Vulkan] When using Antialiasing with Vulkan the FPS fluctuates...
Reproduction steps:1. Download the project from the Google Drive link2. In the Quality settings set the Antialiasing to 2x, 4x or 8x... Read more
Some references of Animation Clip are missing in Prefab when referenced ...
How to reproduce:1. Open the attached project2. In the Project Window, open the user's mentioned Prefab3. In the Hierarchy, inspect ... Read more
Unity collaborate History windows is empty
How to reproduce:1. Create a new project2. Click on Collaborate in the Services window (Window > General > Services)3. Create ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes