Search Issue Tracker
Fixed
Votes
0
Found in
5.5.0f3
Issue ID
857978
Regression
No
[Android] Java classes are missing from .apk when building using Gradle with custom gradle template
STR:
0. Substitute gradle mainTemplate with one provided by user at..\Editor\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\GradleTemplates\mainTemplate.gradle
1. Open empty project in Unity
2. Build it with Internal builder and with gradle builder
3. Extract from both apks dex files
4. Convert these dexs to jars
5. Examine jars with Java Decompiler and see that in case of gradle build dex some classes in com.unity3d.player are missed
This happened bcs of incorrect ProGuard in Unity:
-keep class bitter.jnibridge.* { *; }
-keep class com.unity3d.* { *; }
-keep class org.fmod.* { *; }
It should be (notice the difference in com.unity3d.player):
-keep class bitter.jnibridge.* { *; }
-keep class com.unity3d.*player*.* { *; }
-keep class org.fmod.* { *; }
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux Hub] A new instance of the Hub does not have a Taskbar icon
- Mesh Inspector becomes slow to use when inspecting a large Mesh with Blend Shapes
- [Metal] GfxDeviceMetal::CreateComputeProgram does not check inputs
- The Modes button of the the SerializedField MinMaxGradient is not clickable in the Inspector when indentLevel is more than 0
- Input.GetKey for Left Shift returns true when Right Shift is held down and Left Shift is pressed (and vice versa)
Add comment