Search Issue Tracker
Fixed
Votes
0
Found in
5.5.0f3
Issue ID
857978
Regression
No
[Android] Java classes are missing from .apk when building using Gradle with custom gradle template
STR:
0. Substitute gradle mainTemplate with one provided by user at..\Editor\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\GradleTemplates\mainTemplate.gradle
1. Open empty project in Unity
2. Build it with Internal builder and with gradle builder
3. Extract from both apks dex files
4. Convert these dexs to jars
5. Examine jars with Java Decompiler and see that in case of gradle build dex some classes in com.unity3d.player are missed
This happened bcs of incorrect ProGuard in Unity:
-keep class bitter.jnibridge.* { ; }
-keep class com.unity3d. { ; }
-keep class org.fmod. { ; }
It should be (notice the difference in com.unity3d.player):
-keep class bitter.jnibridge. { ; }
-keep class com.unity3d.player. { ; }
-keep class org.fmod. { *; }
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Right-Clicking while dragging a node throws a NullReferenceException and freezes the Graph View
- Limited information is provided when a Shader Compiler timeout occurs
- Search list view elements size setting is not preserved across other Search tabs
- Player crashes upon launch when a folder is deleted as a prebuild step
- Crash on System.RuntimeType:IsAssignableFrom when entering Play Mode in a specific scene
Add comment