Search Issue Tracker
Fixed
Votes
1
Found in
5.5.0f3
Issue ID
855612
Regression
No
[Android] Icon override for android is not applied in case of gradle build
STR:
1. Build and run attached repro project with internal builder
2. After app will start go to home/app launcher on the device and see that icon set for override has been applied
3. Switch to the gradle build and build the same project
4. After app will start go to home/app launcher on the device and notice that icon set for override ahs not been applied and in launcher default unity icon instead
Scrshots of app launcher are attached
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment