Search Issue Tracker
Duplicate
Votes
3
Found in
5.3.4p6
Issue ID
800580
Regression
No
[Android] Unity crashes loading a scene
Unity crashes when loading multiple scenes async and loading resources.
Reproduced on:
5.4.3f1, 5.5.0f1, 5.6.0a3
DUT:
Google Nexus 4 with Android 5.1
Comments (2)
-
liortal
Dec 06, 2016 13:46
Just happened to us (random) in house. here's the logcat output. hopefully it can help
http://pastebin.com/0UVsz5a9*Happened using Unity 5.3.6p8
-
liortal
Nov 28, 2016 15:06
Is there a repro project for this issue?
I reported a bug but it was closed as a duplicate of this one. I'd like to know if you have a repro project and what are the odds that this will get fixed anytime soon.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected
This is a duplicate of issue #782183