Search Issue Tracker
Duplicate
Votes
3
Found in
5.3.4p6
Issue ID
800580
Regression
No
[Android] Unity crashes loading a scene
Unity crashes when loading multiple scenes async and loading resources.
Reproduced on:
5.4.3f1, 5.5.0f1, 5.6.0a3
DUT:
Google Nexus 4 with Android 5.1
Comments (2)
-
liortal
Dec 06, 2016 13:46
Just happened to us (random) in house. here's the logcat output. hopefully it can help
http://pastebin.com/0UVsz5a9*Happened using Unity 5.3.6p8
-
liortal
Nov 28, 2016 15:06
Is there a repro project for this issue?
I reported a bug but it was closed as a duplicate of this one. I'd like to know if you have a repro project and what are the odds that this will get fixed anytime soon.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
This is a duplicate of issue #782183