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Under Consideration for 2021.3.X, 2022.3.X, 2023.2.X
Votes
0
Found in
2021.3.37f1
2022.3.26f1
2023.2.19f1
6000.0.0b16
Issue ID
UUM-71732
Regression
No
The baked lightmap does not show up in the Player when the lightmap is placed in a Prefab which is loaded dynamically
How to reproduce:
1. Open the “BakeLightBug“ project
2. Open the “Assets > Scenes > Scene2“
3. Enter the Play Mode
4. Press the space bar
5. Observe the Game view
6. Navigate to the “File > Build Settings“ and toggle on the Development Build
7. Build And Run
8. Observe the Player
Expected result: There are no lighting differences on the “cube“ GameObject between the Player and the Game view
Actual result: The “cube“ GameObject is darker in the Player than the Game view
Reproducible with: 2021.3.37f1, 2022.3.26f1, 2023.2.19f1, 6000.0.0b16
Reproducible on: macOS 13.5.2 (Intel), Windows 10 Pro (22H2)
Not reproducible on: No other environments tested
Workaround: Bake the “Scene2“ with the “Assets > Prefab > Cube.prefab“ added in the Hierarchy window, then delete the “Cube“ GameObject from the “Scene2“ Hierarchy window
Note: For the issue to be reproducible again after the workaround, delete all of the assets from the “Assets > Scenes > Scene2“ folder
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