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Not Reproducible

Votes

0

Found in

2017.2.0b9

2018.1.0f2

Issue ID

1051079

Regression

Yes

Editor crashes with Object::GetInstanceID when Tree mesh and branch materials are changed

Terrain

-

How to reproduce:
1. Download and open attached project "Gods Of Chaos"
2. Select "Tree" object in Hierarchy window
3. In Inspector select trunk Branch Group in Tree Hierarchy section
4. In Inspector under Mesh Renderer/Materials/Element 0 change material to "PineBarkRed"
5. In Inspector under Tree/Geometry/Branch Material change material to "PineBarkRed"

Expected result: Editor does not crash
Actual result: Editor crashes

Reproduces with: 2017.2.3p1, 2017.4.6f1, 2018.1.6f1, 2018.2.0b9
Does not reproduce with: 2017.1.4p1, 2018.3.0a3

Top of stack trace:
0x0000000140120F46 (Unity) Object::GetInstanceID
0x00000001415A83AF (Unity) GUIView::OnInputEvent
0x0000000141327D93 (Unity) GUIView::ProcessInputEventFromAPI

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