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[UI Builder] VisualTreeAsset.contentHash is not updated after saving whe...
How to reproduce: 1. Open the attached project's Scene labeled "TestScene" 2. Open the UI Builder window (Window->UI Toolkit->Ui Bui... Read more
ReadOnly labels value can be changed when moving it's slider if the labe...
How to reproduce: 1. Open the user's attached "UIToolkitReadonlyIssue-2021.1.zip" project 2. Go Test -> MyEditorWindow 3. Click on "... Read more
Crash on FMOD::ChannelGroup::addGroup when importing MIXER file with FMOD
How to reproduce: 1. Open the attached project from "1335777casefmod.zip" 2. Observe crash Reproducible with: 2021.2.0a16 Not repro... Read more
Editor crashes when executing Undo action after Audio Source component i...
Reproduction steps: 1. Open the attached project ("1335691R.zip") 2. Open the "Cube" prefab 3. Add Audio Source component to prefab ... Read more
Prefab doesn't get enabled in the Hierarchy after changing Scene and the...
How to reproduce: 1. Open the user's attached "SetActiveTest.zip" project 2. Open the "SetActiveTest" Scene 3. Enter Play Mode 4. Pr... Read more
Recent Scenes break after upgrading project
Steps to reproduce: 1. Open project from Case 1300104 2. Open any scene inside the project 3. Open another (different) scene 4. Go t... Read more
[2D] SpriteResolver generates garbage every few frames when playing an a...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Open the Profiler window (Win... Read more
[Mono Upgrade] [Asset Store Tools] Login fails with SecureChannelFailure...
Steps to reproduce: 1. Create new project 2. Import Asset Store Tools 3. Open Log In menu by clicking Asset Store Tools > Package ... Read more
Crash on StackWalker::GetCurrentCallstack when opening a folder inside a...
How to reproduce: 1. Create a new project with a project name "test%" 2. Open "Scenes" folder Expected result: Editor does not cras... Read more
[DX12] Failure in some render target allocations when rendering HDRP & 8...
How to reproduce: 1. Open the attached project "Dx12RenderTextures2.zip" 2. Make sure the editor is using DX12 3. Open the "SampleSc... Read more
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