Search Issue Tracker
By Design
Votes
0
Found in
5.5.0b5
Issue ID
844113
Regression
Yes
Event.current.MousePosition shows the jumping x axis values
Event.current.MousePosition shows the jumping x axis values. This is happens while dragging the object in the Scene window.
Reproduction steps:
1. Open the attached file;
2. Open MainScene;
3. Select object 'UnitCircle' in the Scene window;
4. Slowly drag it from top to bottom and observe Console window where is written MousePosition values;
Actual result: When you drag the object slowly along y axis, you can see that mouse position of x axis values jumps between big different values (e.g.: from 327 to 756)
Expected result: The mouse position of x axis value shouldn't jump between big difference numbers while dragging the object along y axis. It's should be almost the same value if you drag straight.
Workaround: The issue disappears when in the Inspector window (of the object 'UnitCircle') you close the Transform tab. It's strange but than mouse position of x axis doesn't jump and shows correct values. Also the problem is just with x axis. When I repeated the sames steps along x axis, y axis values were correct.
Reproduced on Unity 5.5.0b8, 5.5.0b5, 5.4.1f1.
Tested for regression with Unity 5.3.6p4, 5.2.5f1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment