Search Issue Tracker
Won't Fix
Votes
0
Found in
5.3.6p3
Issue ID
840062
Regression
No
Packing sprites using Sprite Packer crashes this particular project on AssetImporter::GetAssetPathName
Reproduction steps:
1) Open user's attached "CustomSpritePacker.7z" project (3.7 MB)
2) Make sure that Sprites have Packing Tag (all sprites are in "Graphics" folder)
3) Pack sprites (Window / Sprite Packer)
-- Notice that Unity crashes
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project
Add comment