Search Issue Tracker
Won't Fix
Votes
0
Found in
5.4.2f2
Issue ID
844819
Regression
No
Unreachable code in IENumerator method causes console warnings to be duplicated as errors
STR:
1. Open the project
2. Observe "Test.cs" contents
3. Observe the "Unreachable code" displayed as both error and a warning
Expected: "Unreachable code" warning is thrown into console window
Actual: "Unreachable code" appears as both warning and error, thus doesn't allow building/entering play scene.
Note: Declaring a variable "int a;" in Start() method causes warning "The variable `a' is declared but never used" to be displayed as both error and warning too.
Reproduced on: 5.2.5f1, 5.3.6p8, 5.4.2f2
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
lachlanmcewen
Dec 01, 2016 00:18
Why wont this be fixed?