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Votes

0

Found in

5.5.0b4

Issue ID

837955

Regression

No

[Android] Loading AssetBundle on a device crashes the App

Android

-

Steps to reproduce:
1) Download attached project 'PickScreen' and open in Unity
2) Build and run 'pickscreen_10901' scene on a device
3) After app launches, click on MENU button (left bottom)
4) Click on 3D button 'Objetos Virtuals'
5) On the left side, click on aircraft button
6) After pop up window appears, click on top left aircraft (size 3.9MB)
7) Wait until it finish to load AssetBundle

Note: App crashed in signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 00000000

Expected result: AssetBundle should be loaded without any issue on a device
Actual result: App crashes after it finishes to load AssetBundle

Reproduced with: 5.5.0b4, 5.5.0b9

Explanation: App was running out of memory.

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