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Splash Screen Logo images are included in build and loaded in memory eve...
Reproduction steps:1. Open the attached “Splash screen.zip” project2. Open the Build Settings and click on “Player Settings…”3. Obse... Read more
Audio can not be muted when using Virtual Player
How to reproduce:1. Open “IN-91904_TestMPPMAudio” project2. Navigate to Window > Multiplayer > Multiplayer Play Mode3. Checkma... Read more
Unity CIL Linker fails on Player build when persistent listeners have "<...
Reproduction steps:1. Open the attached “IN-122008_methods-to-preserve-Repro.zip“ project (link in the internal comments)2. Go to Fi... Read more
Camera's Renderer is not updated when URP Asset is changed in the Graphi...
How to reproduce:1. Create a new project with URP (3D) Template2. Open Edit>Project Settings...3. Select Graphics4. Change Script... Read more
[HDRP] Active LOD bias value message does not update according to HDRP L...
1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more
[IL2CPP] Test fails when writing a ZipArchive into a ZipArchiveEntry wit...
How to reproduce:1. Open the user’s attached project2. In the Test Runner window, press the “Run All Tests” button and observe the r... Read more
SBP Support for Mip Stripping
Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more
Text field overlaps menu icon in HDR Color window when renaming or setti...
How to reproduce:1. Open attached project ("repro.zip")2. Select Gradients asset in Project window (Assets->Editor->Gradients)... Read more
Redo action is missing when Property was previously deleted
Steps to reproduce: Open the attached Project named "UndoRedoIssue" Open TestGraph VFX asset Delete TestFloat Property Undo TestFloa... Read more
[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...
To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved