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Fixed
Fixed in 2022.3.21f1, 2023.2.12f1, 2023.3.0b8
Votes
0
Found in
2022.3.17f1
2023.2.3f1
2023.3.0b5
Issue ID
UUM-61145
Regression
Yes
[Error] Game object with AudioListener and OnAudioFilterRead throws an error when drawing the inspector
When using `OnAudioFilterRead` with an `AudioListener`, a null reference error is thrown in the console.
Repro
- Download and open the attached project `OAFR Error Repro.zip`.
- Open SampleScene.
- Click on the Main Camera game object.
Expected: No error is thrown in the console and the `OAFR` component shows the VU meter.
Actual: A null reference error is thrown in the console, but the `OAFR` component does show the VU meter.
Regression details
This is related to the VU meter implementation, which was absent through versions 2022.2.0a9 (see bisection comment) to 2023.3.0a13 (PR). The same problem is present in 2022.2.0a8 when the VU meter was still there, so that PR should not be marked as the one that regressed.
Reproducible on 2022.3.X, 2023.2.X, and 2023.3.X
Not reproducible on 2021.3.34f1.
Stack trace
{code:java}
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.AudioFilterGUI.DrawAudioFilterGUI (UnityEngine.MonoBehaviour behaviour) (at /Users/kristinnbragi/gitrepo/trunk/Editor/Mono/Inspector/AudioFilterGUI.cs:42)
UnityEditor.Audio.UIElements.OnAudioFilterReadLevelMeter+<>c__DisplayClass1_0.<.ctor>b__0 () (at /Users/kristinnbragi/gitrepo/trunk/Editor/Mono/Audio/UIElements/OnAudioFilterReadLevelMeter.cs:12)
UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) (at /Users/kristinnbragi/gitrepo/trunk/Modules/UIElements/Core/IMGUIContainer.cs:396)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect, Action, Boolean) (at /Users/kristinnbragi/gitrepo/trunk/Modules/UIElements/Core/IMGUIContainer.cs:411)
UnityEngine.UIElements.IMGUIContainer:DoMeasure(Single, MeasureMode, Single, MeasureMode) (at /Users/kristinnbragi/gitrepo/trunk/Modules/UIElements/Core/IMGUIContainer.cs:882)
UnityEngine.UIElements.VisualElement:Measure(VisualElement, LayoutNode&, Single, LayoutMeasureMode, Single, LayoutMeasureMode, LayoutSize&) (at /Users/kristinnbragi/gitrepo/trunk/Modules/UIElements/Core/VisualElement.cs:2190)
UnityEngine.UIElements.Layout.LayoutDelegates:InvokeMeasureFunction(LayoutNode&, Single, LayoutMeasureMode, Single, LayoutMeasureMode, LayoutSize&) (at /Users/kristinnbragi/gitrepo/trunk/Modules/UIElements/Core/Layout/LayoutProcessor.cs:75)
UnityEngine.UIElements.Layout.LayoutNative:CalculateLayout(IntPtr, Single, Single, Int32, IntPtr)
UnityEngine.UIElements.Layout.LayoutProcessorNative:UnityEngine.UIElements.Layout.ILayoutProcessor.CalculateLayout(LayoutNode, Single, Single, LayoutDirection) (at /Users/kristinnbragi/gitrepo/trunk/Modules/UIElements/Core/Layout/Native/LayoutProcessorNative.cs:35)
UnityEngine.UIElements.Layout.LayoutProcessor:CalculateLayout(LayoutNode, Single, Single, LayoutDirection) (at /Users/kristinnbragi/gitrepo/trunk/Modules/UIElements/Core/Layout/LayoutProcessor.cs:32)
UnityEngine.UIElements.Layout.LayoutNode:CalculateLayout(Single, Single) (at /Users/kristinnbragi/gitrepo/trunk/Modules/UIElements/Core/Layout/LayoutNode.cs:324)
UnityEngine.UIElements.UIRLayoutUpdater:Update() (at /Users/kristinnbragi/gitrepo/trunk/Modules/UIElements/Core/Renderer/UIRLayoutUpdater.cs:152)
UnityEngine.UIElements.VisualTreeUpdater:UpdateVisualTreePhase(VisualTreeUpdatePhase) (at /Users/kristinnbragi/gitrepo/trunk/Modules/UIElements/Core/VisualTreeUpdater.cs:116)
UnityEngine.UIElements.Panel:UpdateWithoutRepaint() (at /Users/kristinnbragi/gitrepo/trunk/Modules/UIElements/Core/Panel.cs:1266)
UnityEditor.EditorElementUpdater:CreateInspectorElementsForViewport(ScrollView, VisualElement) (at /Users/kristinnbragi/gitrepo/trunk/Editor/Mono/Inspector/EditorElementUpdater.cs:104)
UnityEditor.PropertyEditor:RebuildContentsContainers() (at /Users/kristinnbragi/gitrepo/trunk/Editor/Mono/Inspector/Core/PropertyEditor.cs:1186)
UnityEditor.InspectorWindow:RedrawFromNative() (at /Users/kristinnbragi/gitrepo/trunk/Editor/Mono/Inspector/Core/InspectorWindow.cs:202) {code}
 
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Resolution Note (fix version 2023.3.0b8):
Fixed an issue that would sometimes cause a game object to throw an error in the log when drawing the game objects inspector, if the game object implements OnAudioFilterRead.
Resolution Note (fix version 2023.2.12f1):
Fixed an issue that would sometimes cause a game object to throw an error in the log when drawing the game objects inspector, if the game object implements OnAudioFilterRead.
Resolution Note (fix version 2022.3.21f1):
Fixed an issue that would sometimes cause a game object to throw an error in the log when drawing the game objects inspector, if the game object implements OnAudioFilterRead.