Search Issue Tracker
Fixed in 5.3.8
Votes
0
Found in
5.3.5p8
Issue ID
824009
Regression
No
Accessing AssetBundleCreateRequest.assetBundle before isDone is true does not stall the loading process
To reproduce:
1. Open attached project
2. Build the bundles using the menu Support/BuildBundles
3. Hit Play and check console
Reproducible: 5.5.0a6, 5.4.0p2, 5.3.6p3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
sonxoans2
Dec 27, 2016 10:23
I using Unity version 5.5.0f3. And i using asset bundle manager. But can't download multi asset (prefabs) same time (same on device)? It's freezing, making restart Unity or device.
sonxoans2
Dec 27, 2016 10:22
I using Unity version 5.5.0f3. And i using asset bundle manager. But can't download multi asset (prefabs) same time (same on device)? It's freezing, making restart Unity or device.