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Day names are returned as empty strings when using 'th-TH', 'ar-SA' or ...
How to reproduce:1. Open the attached 'TestGlobalization_UnityProject.zip' project2. Open 'SampleScene'3. Enter the Play mode4. Obse... Read more
IL2CPP Build crash on Ordinal0 when accessing a NativeArray at current i...
Reproduction steps:1. Open the user's attached project2. Go to File > Build Settings..3. Make sure Scene "SampleScene" is added t... Read more
Unity crashes when opening Lighting Window
Reproduction steps:1. Open user attached Project2. Open the Lighting Window Expected result: The Lighting window is openedActual res... Read more
[iOS] [IL2CPP] Build fails with Script Debugging enabled (System.IndexOu...
Reproduction steps:1. Open project in CloudAnchorsTest.zip (3.2 MB)2. Go File - Build Settings3. Switch platform to iOS4. Enable Dev... Read more
File gets moved to the Asset folder when trying to move it elsewhere wit...
How to reproduce:1. Open the user's attached project2. In the Project window open Packages > TestPackage > Editor3. Drag the E... Read more
Crash when regenerating Units after upgrade from 1.4.13
After upgrading a project from Bolt 1.4.13 to Visual scripting 1.4.14 regenerating Units will cause a crash. Crash Log attached. ---... Read more
[HDRP] [VFX] Debug Material override blending
How to reproduce:1. Open the VisualEffectGraph_HDRP test project from SRP/VFX repository2. Open the Scene named HDRP3. Observe the t... Read more
UnityLinker doesn't abort the Build if the assembly reference is missing
How to reproduce:1. Create a new Unity project2. Import the "link.xml" file and put it in the Assets folder3. Build and Run the proj... Read more
Wintermute::Geometry::Verify errors are spammed when baking a Mesh with ...
How to reproduce:1. Open the user's attached "BakingWithCompression.zip" project2. Open the "SampleScene" Scene3. Open the Lighting ... Read more
Input Field's width doesn't change after entering specific combinations ...
How to reproduce it:1. Open the user's attached project "UITestProject.zip"2. Load the "SampleScene" Scene3. Enter the Play Mode4. I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled