Search Issue Tracker
Fixed in 5.4.1
Votes
1
Found in
5.4.0p2
Issue ID
823978
Regression
No
[Oculus] Splash screen remains in first scene when VR mode disabled initially
1) Setup Oculus CV1
2) Ensure Oculus is the preferred and only SDK in the VR SDK list
3) Click on the Main Camera object
4) Note the VR Toddlge Componenet attached to the camera
5) Note that M Enabled is unchecked (This means VR mode will be disabled in a start function)
6) Now build and run the player
7) Put on the headset
8) Observe the splash screen render
9) After the splash screen fades, observe the hourglass in the corner (this is correct as VR mode is disabled)
10) Enable VR mode by pressing 'E'
11) Observe that the splash screen graphic is now a part of the first scene (the scene with all of the cubes) This is the bug.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
citron8000
Feb 06, 2017 03:05
I have the same problem here with 5.5.1p2.