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Fixed in Unity 2018.2

Votes

0

Found in

2017.3.1f1

Issue ID

1008836

Regression

No

Mesh compression produces artifacts when using models in 32-bit index mode

Graphics - General

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Priority: 7Not yet prioritized for a release

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Severity: 3Secondary functionality broken

How to reproduce:
1. Open user's project
2. Open scene "Demo"
3. Double click on Monkey_32Bit in the Hierarchy and it will appear in Scene Window.

Expected result: 3D mesh compresses with no artifacts when using 32-bit index format
Actual result: 3D mesh compresses with artifacts when using 32-bit index format

Reproducible with - 2018.2.0a4, 2018.1.0b11, 2017.3.1p4, 2017.3.0a4
Not reproducible with - 2017.3.0a3 and earlier (no mesh compression index format)

Verified in: 2018.2.0a9

Comments (1)

  1. 495e55a1ab7af58b9c2dbec7b81135f1?d=mm

    Peter77

    Aug 11, 2018 04:50

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.