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Won't Fix
Votes
3
Found in
2018.1.0b8
Issue ID
1005791
Regression
No
Unity crashes while selecting Render Pipeline Asset at PrepareRenderNodesOnMainThreadDeprecated
Steps to reproduce:
1. Open the "RenderAssetCrash.zip" project
2. Open the "SampleScene.unity" scene
3. Open Edit -> Project Settings -> Graphics
4. Drag "New HDRenderPipelineAsset" into Render Pipeline asset field
5. Unity crashes
Expected results: Unity does not crash.
Actual results Unity crashes. (gif attached)
Reproducible with: 2018.2.2f1, 2018.2.0b10, 2018.1.5f1.
Not reproducible with: 2018.3.0a3.
Note:
With 2018.2.0a3 Unity throws the errors:
C:/ProgramData/Unity/cache/packages/packages.unity.com/com.unity.shadergraph@1.0.0-beta/Editor/Drawing/Blackboard/BlackboardSection.cs(293,38): error CS0539: `UnityEditor.Experimental.UIElements.GraphView.IDropTarget.DragExited' in explicit interface declaration is not a member of interface
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Resolution Note (2019.1.X):
We can't reproduce the issue on a clean scene with a new HDRP asset.
We don't support the old version as we are still in preview.
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