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[Bitmap Font]Text vertical alignment is lower by one line when using not...
Steps to reproduce the issue:1. Open attached project.2. Open scene named "scene".3. Select game object named "Text (1)".4. In the "... Read more
Instantiated animated UI prefab object randomly does not show up (> 5.4)
Steps to reproduce the issue:1. Download and open attached project.2. Open scene named "scene01".3. Enter the Play mode.4. Notice th... Read more
[iOS] Crashes when using ILeaderboard.GetScores(Action<bool> callback); ...
To reproduce:1. Open attached project2. Build it to iOS and run3. Press "AUTHENTICATE"4. Press "OWN SCORE"The app should now crash. ... Read more
Free look camera jiterring when objects are far from origin
repro steps:1. Open user attached project2. Play JitteBug.unity scene3. Move mouse around gameview-Notice that gameobjects are jitte... Read more
[WP8.1][UWP]Incorrect Application.systemLanguage returned
To reproduce:1. Set phone language to EspaƱol (Argentina)2. Build and run attached project (SystemLanguage.rar)3. Notice that Applic... Read more
EditorStyles properties throw NullReferenceException when called in OnEn...
1. Launch user attached project Main scene2. Select My Test Object-Notice console output3. Play scene while My Test Object is select... Read more
GameObjects fail to load properly when doing a lot of loading, destroyin...
[IN THE EDITOR]Steps to reproduce the issue:1. Download and open attached project.2. Open scene named "MainScene".3. Enter the Play ... Read more
Crash in TexturesD3D9::UploadTextureSubData2D after locking/unlocking co...
To reproduce:1. Build and run project2. Lock computer after playing the splash screen3. Editor crashes Reproducible with 5.5.0a2, 5.... Read more
[UNET]Invalid IL Code in PlayerSetup
Steps to reproduce the issue:1. Open attached project.2. Build the project for Windows ("CTRL"+"B").3. Back to the Editor and open s... Read more
Graphics.BlitMultiTap does not work when given array as a parameter
Steps to reproduce the issue:1. Open attached project ("Test1").2. Open scene named "main".3. Enter the Play mode. Actual result:Gra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera